You can add C and C++
code to your Android project by placing the code into a cpp directory in
your project module. When you build your project, this code is compiled into a
native library that Gradle can package with your APK. Your Java or Kotlin code
can then call functions in your native library through the Java Native
Interface (JNI). If you want to learn more about using the JNI framework, read JNI tips for
Android.
Android Studio's
default build tool for native libraries is CMake. Android Studio also supports ndk-build
due to the large number of existing projects that use the build toolkit to
compile their native code. If you want to import an existing ndk-build library
into your Android Studio project, learn how to link Gradle to
your native library project. However, if you are creating a new
native library, you should use CMake.
This page shows you how to set up Android
Studio with the necessary build tools, create a new
project with C/C++ support, and add new C/C++
files to your project.
If instead you want to add native
code to an existing project, you need to follow these steps:
1.
Create new
native source files and add them to your Android Studio project.
o
You can skip this step if you already have native code or
want to import a prebuilt native library.
2.
Configure CMake
to build your native source code into a library. You also require this build
script if you are importing and linking against prebuilt or platform libraries.
o
If you have an existing native library that already has a
CMakeLists.txt build script, or uses ndk-build and
includes an Android.mk build script,
you can skip this step.
3.
Configure Gradle
by providing a path to your CMake or ndk-build script file. Gradle uses the
build script to import source code into your Android Studio project and package
your native library (the SO file) into the APK.
Once you configure your project, you
can access your native functions from Java or Kotlin code using the JNI framework.
To build and run your app, simply click Run
Note: If your existing project uses the
deprecated ndkCompile tool, you should migrate to using
either CMake or ndk-build. To learn more, go to the section about how to Migrate from
ndkCompile.
Attention experimental
Gradle users:
Consider migrating to
plugin version 2.2.0 or higher, and using CMake or ndk-build to
build your native libraries if any of the following apply to you: Your native
project already uses CMake or ndk-build; you would rather use a stable version
of the Gradle build system; or you want support for add-on tools, such as CCache. Otherwise, you can continue to use the
experimental version of Gradle and the Android plugin.
Download
the NDK and Build Tools
To compile and debug
native code for your app, you need the following components:
·
The Android
Native Development Kit (NDK): a toolset that allows you to use C
and C++ code with Android, and provides platform libraries that allow you to
manage native activities and access physical device components, such as sensors
and touch input.
·
CMake: an external build tool that works
alongside Gradle to build your native library. You do not need this component
if you only plan to use ndk-build.
You can install these
components using the SDK
Manager:
1.
From an open project, select Tools > Android >
SDK Manager from the menu bar.
2.
Click the SDK Tools tab.
3.
Check the boxes next to LLDB, CMake, and NDK,
as shown in figure 1.
Note: The SDK Manager includes forked
versions of CMake up to version 3.6.4. If you want to use later versions of
CMake, go to the section about using CMake 3.7
or higher.
Figure 1. Installing LLDB, CMake, and the NDK from the SDK
Manager.
4.
Click Apply, and then click OK in the
pop-up dialog.
5.
When the installation is complete, click Finish,
and then click OK.
Use
CMake 3.7 or higher
The SDK Manager includes forked
versions of CMake up to version 3.6.4. If you want to use CMake version 3.7 or
higher, proceed as follows:
1.
Update Android
Studio to 3.0 or higher, and update the
Android plugin for Gradle to 3.0.0 or higher.
Warning: Android plugin 3.0.0 and higher introduce some breaking
changes that you should first consider. To learn more, read Migrate to
Android Plugin for Gradle 3.0.0.
2.
Download and install CMake 3.7 or
higher from the official CMake website.
3.
Specify the CMake version you want Gradle to use in your
module's build.gradle file:
android {
...
externalNativeBuild {
cmake {
...
version "3.7.1"
}
}
}
...
externalNativeBuild {
cmake {
...
version "3.7.1"
}
}
}
4.
Either add the path to the CMake installation to your PATH environment variable or include it
in your project's local.properties file, as shown below. If Gradle is
unable to find the version of CMake you specified in your build.gradle file, you get a build error.
# If you set this
property, Gradle no longer uses PATH to find CMake.
cmake.dir="path-to-cmake"
cmake.dir="path-to-cmake"
Warning: Support for using CMake 3.7 and
higher with Android Studio is a preview feature. If you experience any issues,
please report a bug.
Creating a new project with support
for native code is similar to creating any
other Android Studio project, but there are a few additional steps:
1.
In the Configure your new project section of the
wizard, check the Include C++ Support checkbox.
2.
Click Next.
3.
Complete all other fields and the next few sections of
the wizard as normal.
4.
In the Customize C++ Support section of the
wizard, you can customize your project with the following options:
o
C++ Standard: use the drop-down list to select which standardization
of C++ you want to use. Selecting Toolchain Default uses the default
CMake setting.
o
Exceptions Support: check this box if you want to
enable support for C++ exception handling. If enabled, Android Studio adds the -fexceptions flag to cppFlags in your module-level build.gradle file, which Gradle passes to CMake.
o
Runtime Type Information Support: check this box if you want support
for RTTI. If enabled, Android Studio adds the -frtti flag to cppFlags in your module-level build.gradle file, which Gradle passes to CMake.
5.
Click Finish.
After Android Studio finishes
creating your new project, open the Project pane from the left side of
the IDE and select the Android view. As shown in figure 2, Android
Studio adds the cpp and External Build Files groups:
Figure 2. Android view groups for your native sources and external
build scripts.
Note: This view does not reflect the actual file hierarchy on
disk, but groups similar files to simplify navigating your project.
1.
The cpp group is where you can find all the native
source files, headers, and prebuilt libraries that are a part of your project.
For new projects, Android Studio creates a sample C++ source file, native-lib.cpp, and places it in the src/main/cpp/ directory of your app module. This
sample code provides a simple C++ function, stringFromJNI(), that returns the string
"Hello from C++". You can learn how to add additional source files to
your project in the section about how to Create new
native source files.
Known Issue: Android Studio currently shows you
only the header files that have matching source files—even if you specify other
headers in your CMake build
script. See Issue #38068472
2.
The External Build Files group is where you can
find build scripts for CMake or ndk-build. Similar to how build.gradle files tell Gradle how to build your app, CMake and
ndk-build require a build script to know how to build your native library. For
new projects, Android Studio creates a CMake build script, CMakeLists.txt, and places it in your module’s
root directory. To learn more about the contents of this build script, read Configure CMake.
Build
and run the sample app
When you click Run
, Android Studio builds and launches
an app that displays the text "Hello from C++" on your Android device
or emulator. The following overview describes the events that occur in order to
build and run the sample app:

1.
Gradle calls upon your external build script, CMakeLists.txt.
2.
CMake follows commands in the build script to compile a
C++ source file, native-lib.cpp, into a shared object library and
names it libnative-lib.so, which Gradle then packages into
the APK.
3.
During runtime, the app's MainActivity loads the native library using System.loadLibrary(). The
library’s native function, stringFromJNI(), is now availableto the app.
4.
MainActivity.onCreate() calls stringFromJNI(), which returns "Hello from
C++", and uses it to update the TextView.
Note: Instant Run
is not compatible with components of your project written in native code.
If you want to verify that Gradle
packages the native library in the APK, you can use the APK Analyzer:
1.
Select Build > Analyze APK.
2.
Select the APK from the app/build/outputs/apk/ directory and click OK.
Figure 3. Locating a native library using the APK Analyzer.
Tip: If you want to experiment with
other Android apps that use native code, click File > New > Import
Sample and select a sample project from the Ndk list.
Create
New C/C++ Source Files
To add new C/C++ source files to an
existing project, proceed as follows:
1.
If you don't already have a cpp/ directory in the main source set of your app, create one
as follows:
1.
Open the Project pane from the left side of the
IDE and select the Project view from the drop-down menu.
2.
Navigate to your-module > src, right-click on the main
directory, and select New > Directory.
3.
Enter cpp as the directory name and click OK.
2.
Right-click on the cpp/ directory and select New > C/C++ Source File.
3.
Enter a name for your source file, such as native-lib.
4.
From the Type drop-down menu, select the file
extension for your source file, such as .cpp.

5.
If you also want to create a header file, check the Create
an associated header checkbox.
6.
Click OK.
After you add new C/C++ files to you
project, you still need to configure CMake
to include them in your native library.
Migrate
from ndkCompile
If you're using the deprecated ndkCompile, you should migrate to using either
CMake or ndk-build. Because ndkCompile generates an intermediate Android.mk file for you, migrating to ndk-build may be a simpler
choice.
To migrate from ndkCompile to ndk-build, proceed as follows:
1.
Compile your project with ndkCompile at least once by selecting Build > Make Project.
This generates the Android.mk file for you.
2.
Locate the auto-generated Android.mk file by navigating to project-root/module-root/build/intermediates/ndk/debug/Android.mk.
3.
Relocate the Android.mk file to some other directory, such as the same directory
as your module-level build.gradle file. This makes sure that Gradle
doesn't delete the script file when running the clean task.
4.
Open the Android.mk file and edit any paths in the script such that they are
relative to the current location of the script file.
6.
Disable ndkCompile by opening the build.properties file and removing the following line:
// Remove this line
android.useDeprecatedNdk = true
android.useDeprecatedNdk = true
7.
Apply your changes by clicking Sync Project
in the toolbar.
